Player Character Template

Adjective + occupation: "Friendly Pony Express Rider" / "Mysterious Shaman"

Description:

General Impression
What is the impression the character gives to others? Take a gander at the character’s stats, especially Edges and Hindrances, and run the resulting impression through his/her Charisma modifier. Is the character scary? Confident? Sleazy? Tinhorn? Redneck? Hiding this impression will probably require effort.

ATTRIBUTES
Agility d6
Smarts d6
Spirit d6
Strenght d6
Vigor d6

DERIVED STATS
Charisma 0
Pace 6
Running die d6
Parry 5
Toughness 5
Grit 5
Weight Slots: 3
Dominion 0
Power Points: 0

SKILLS
Shootin’ d6
Fightin’ d6

HINDRANCES
HINDRANCE (minor/major)
- a short explanation of the Hindrance, and how it affects the character both during the play and “off-camera”. Other players and the Marshal can use the information when they make assumptions or tell an Interlude.

ADVANCEMENTS
0 EDGE / TRAIT INCREASE
– a short explanation of the Edge, and how it affects the character both during the play and “off-camera”. Other players and the Marshal can use the information when they make assumptions or tell an Interlude.
0
0
5
10
15
20
25
30
35
40
45
50
55
60
65
70
75
80

Bio:

General fluff about the character, expanding the short description above. Where the character came from, what motivates him/her, what the character does for a hobby.

The Worst Nightmare
The character’s absolutely worst nightmare, be it irrational or not. No need to go into specifics, but some general guidelines. The nightmare can be a situation, a happenstance, a substance, or anything really.

Player Character Template

Deadlands: Return to Manitou Bluff Jaakkosakari